CONTROLLED AUTOMATION, INC.
2AT-175 PLATE PUNCH
MACHINE CALIBRATION
INITIALLY SETTING THE CONSTANTS
The constants should be already set close enough to where the machine will initialize and the grippers will move to the load position for a part run..
1. Program and run any small part. After the grippers move to the load position, the computer will display the left gripper location. This is the dimension from the outside (left) edge of the left gripper to the zero pin (on the table) in the X axis. Adjust the XYTX_SRVINT, INITVAL constant so the measured dimension is the same as the displayed dimension.
Increase
the constant if the measured distance is the less than the displayed distance.
Decrease
the constant if the measured distance is more than the displayed distance.
2. Initialize
the machine, program and run a part with one mark at XPOS = 1” and UPOS =
3”. If the Punch doesn’t make the mark,
use the manual switch to the punch and make the mark before moving the
grippers.
3. If the
gauge is not correct (gripper edge to hole), adjust the XYTY_SRVINT, INITVAL
constant.
Increase
the constant if the measured gauge is the less than programmed gauge.
Decrease
the constant if the measured gauge is more than programmed gauge.
4. If the X
measurement is not correct (end of material to mark), adjust the XYT_OFF,
ZPINOFF constant.
Increase
the constant if the measured distance is the more than programmed gauge.
Decrease
the constant if the measured distance is less than programmed gauge.
5. Change the
location of the programmed mark, initialize the machine after changing the
constant(s) and run again to check accuracy.
SETTING THE MAXIMUM TRAVEL
1. Create a
part 12’ long with 1 hole with a gage of 1” and an X position of 11’11” .
2. Run the
part. You do not need to have material
in the machine.
3. The
grippers will go as far to the right as they think they can to load the
material. Adjust the XYT_OFF, MAXRTTRVL
so that the grippers will come within about ¼ inch of the right overtravel
limit switch.
4. When the
MAXRTTRVL (maximum right travel) is set correctly, continue running the part.
The grippers will move as far to the left as they think they can before
shuttling. Watch how close the grippers
come to the left overtravel limit switch and adjust the XYT_OFF, MAXLFTRVL so
that the grippers come within about ¼ inch of this limit switch.
ADJUSTING THE ENCODER MARK POSITION
1. Create a
part with one hole and another part with one layout.
2. Run the
part with the hole with no material. This initializes the encoder.
3. Run the
part with the layout with material.
4. If the
layout is too deep, make the XYT_TLCYC, MARKPOS and MARKPRSPOS more negative.
If the layout is too light make them less negative. Run the part again with the layout in a different place.
5. Once you
have the layout the depth that you want it, enter into the diagnostics.
6. Write
down the counter value for the punch encoder.
You will use this to calculate the XYT_OFF, PNCHTODIE.
7. Exit
the diagnostics and go into the constants.
8. Find
the XYT_TLCYC, CPIN.
9. Divide
the number you wrote down for the counter value by the CPIN.
10. Write
down the whole number on the left of the decimal point. This is the inches value in the XYT_OFF,
PNCHTODIE.
11. Subtract
the whole number so you only have the decimal part.
12. Multiply
the decimal part by 64.
13. The
whole number on the left of the decimal of your answer is the fraction part of
the XYT_OFF, PNCHTODIE, measured in 64ths.
14. Input
the XYT_OFF, PNCHTODIE that you calculated and exit from the constants.
15. Press
the INIT key and run the part with the layout mark. The layout should be very close.
16. If the
layout is too deep, decrease the
XYT_OFF, PNCHTODIE. If the layout is too light increase it. Hit the INIT key and run the part again with
the layout in a different place.
ADJUSTING THE SQUARING PINS
1. Get a
piece of long flatbar (nearly as long as the table) and put it on the table.
Make sure the flatbar has a very straight edge.
2. Get into
the Diagnostics and extend the Squaring pins (Ctrl-F2).
3. Move the
grippers all the way apart and directly in front of the punch.
4. Center up
the flatbar with the punch and load it flush against the squaring pins. Grip it.
5. Run the
flatbar to the right until the left squaring pin is in front of the punch and
make a layout mark by extending the punch with the manual switch.
6. Run the
flatbar to the left until the right squaring pin is in front of the punch and
make a layout mark by extending the punch with the manual switch.
7. Measure
the gauge on both layout marks.
8. If the
gauge on the right layout mark is greater than the left layout mark, the left
squaring pin should be moved toward the back of the gripper or the right
squaring pin should be moved toward the front of the gripper. The
squaring pins should move the distance that the gages don’t match.
9. If the
gage on the right layout mark is less than the left layout mark, move the pins
opposite of what is described above.
10. Repeat the
steps above until the layout marks are exactly the same gauge.
11. Program the
flatbar with layout marks 3” apart all the way down the part with a 2” gauge.
12. Run the
part and check the gauge on the layout marks.
13. If the
layouts are not consistent adjust them as in steps 8 and 9, then move the
layouts in the part and run again.
14.